I haven't posted yet about the expo floor yet. First it's huge. There were about 80 companies present, most games companies and most showing off more than 1 game. The hall is about 9000 square metres packed with booths and many many gammers.
Friday was a little too busy for my liking. You really couldn't move without barging in to someone or something. Saturday was a lot better and Sun day practically empty in comparison. Most games were playable, though a few were only present as video presentations.
The games I saw (this may take a few posts as I catch up with them all):
Dragon age: Origins (presentation)
Biowares new fantasy rpg game. Not impressed Graphically its looking pretty shiny. But everything else about it is pretty generic looking. There's a lot of character options and I guess taht makes it impossible to voice act the characters speach but I really fealt the lack off Mass Effects outstanding dialogue system. Combat looked like your typical MMO/RPG style bar of ability buttons. The voice acting of the NPCs was nothing special. It does come with a full editor suite so may well become the next big thing for user created games, but I'm not seeing anything bar graphics to make it stand out from the rest of it's ilk. I expected moore from Bioware.
Monsterpocalypse (Demo of partial game)
Privateer press' new miniature (pre-painted collectable kind) game. The miniatures are cool, and seem decently painted coloured. The mechanics seem interesting; the more you do with minions the more you get to do with your big monster. In a homage to teh movied each monster has a hyper form it can transform in to to increase its fighting powers. The demo however was relativly complex adn the staffer made a point of telling me she was skipping a lot of the advance rules. Not sure about this one, it may be worth picking up
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